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re: Tanking Primer
by Grady Oates on Sat Apr 05, 2014 11:19 am
For those of you interested, I found an article on tanking, and it pretty well describes the differences that ESO has from other MMOs in this regard. It's a pretty good read but I'll throw up some highlights here.
General:
- Tanking in groups in ESO is very different from other MMOs... don't expect it to be the same.
Trash:
- Group pulls in dungeons are usually about 8-10 enemies at a time. Don't expect to be able to hold all of the enemies, and you will probably die if you managed to.
- Dealing with enemy packs is all about identifying and controlling the biggest threats, through actively taunting the things that hit really hard, and bashing the casters as much as possible.
- Dealing with the rest of the group requires positioning (proximity seems to be a large factor in threat generation for mobs with no damage on them), and CC.
- As a tank your job is to mitigate damage, but also equally important, it is your job to CC.
Bosses:
- Bosses have an "action timer" of 2-4 seconds, which means that they perform an action at that interval.
- Find the rhythm of the boss and pre-block at those intervals, which allows you to block light attacks and deal with heavy attacks.
Gear:
- He breaks down gear and stats very well, reference the source.
- One interesting thing he notes is that using a mix of gear may be optimal to receive the maximum benefit from either stamina regen/dodging from having 2 pieces of Medium Armor, or spell resistance by having 2 pieces of Light Armor.
Leveling:
- Use one skill from each class line, to keep those leveled up.
- Equip 5 pieces of heavy, and 1 piece each of light and medium to keep all armor types leveled.
Sources: A Tanking Primer for ESO
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