For those of you interested, I found an article on tanking, and it pretty well describes the differences that ESO has from other MMOs in this regard. It's a pretty good read but I'll throw up some highlights here.
Tanking in groups in ESO is very different from other MMOs... don't expect it to be the same.
Group pulls in dungeons are usually about 8-10 enemies at a time. Don't expect to be able to hold all of the enemies, and you will probably die if you managed to.
Dealing with enemy packs is all about identifying and controlling the biggest threats, through actively taunting the things that hit really hard, and bashing the casters as much as possible.
Dealing with the rest of the group requires positioning (proximity seems to be a large factor in threat generation for mobs with no damage on them), and CC.
As a tank your job is to mitigate damage, but also equally important, it is your job to CC.
Bosses have an "action timer" of 2-4 seconds, which means that they perform an action at that interval.
Find the rhythm of the boss and pre-block at those intervals, which allows you to block light attacks and deal with heavy attacks.
He breaks down gear and stats very well, reference the source.
One interesting thing he notes is that using a mix of gear may be optimal to receive the maximum benefit from either stamina regen/dodging from having 2 pieces of Medium Armor, or spell resistance by having 2 pieces of Light Armor.
Use one skill from each class line, to keep those leveled up.
Equip 5 pieces of heavy, and 1 piece each of light and medium to keep all armor types leveled.
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